21 Commits

Author SHA1 Message Date
92e9c996b9 Updated README for 1.4.1 release
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2025-05-20 12:20:49 +02:00
dd50ff0376 Fixed BlockMixin for 1.21.4
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2025-05-20 12:15:16 +02:00
d2fd497f26 Merge branch 'master' into 1.21.4 2025-05-20 12:10:17 +02:00
a6f8645c68 Added toggleable scrollToZoom
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2025-05-20 12:01:59 +02:00
2be7c16e8b Refactored SFKeyBindings to CameraShortcut 2025-05-20 11:59:51 +02:00
ccbb15f7c4 Fixed bug in Replenish feature
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2025-05-19 22:23:08 +02:00
05a93b5ab0 Updated README.md
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2025-05-19 20:36:47 +02:00
327c92a81c Updated README.md 2025-05-19 20:32:24 +02:00
29067365ca Added Zoom functionality 2025-05-19 20:32:00 +02:00
1ae193ada7 Greatly improved Vein Miner performance 2025-05-19 20:31:13 +02:00
563febe36f Merge branch 'master' into 1.21.4
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# Conflicts:
#	src/main/resources/fabric.mod.json
2025-04-12 17:31:34 +02:00
38a244b023 Added correct ModMenu version for 1.21.4
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2025-04-07 10:37:17 +02:00
868e71eb10 Fixed typo 2025-04-07 10:37:07 +02:00
2a106c9a03 Merge branch 'master' into 1.21.4
# Conflicts:
#	gradle.properties
2025-04-07 10:33:20 +02:00
1d0f7f0f05 Merge branch 'master' into 1.21.4
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2025-04-06 12:25:41 +02:00
52a97dc2c1 Merge branch 'master' into 1.21.4
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2025-03-30 23:33:15 +02:00
5916cc5cc2 Merge branch 'master' into 1.21.4
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2025-03-30 18:16:16 +02:00
4e58bede4b Merge branch 'master' into 1.21.4
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2025-03-30 17:58:58 +02:00
130b2db727 Merge branch 'master' into 1.21.4
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2025-03-30 17:28:42 +02:00
c993621bdb Merge branch 'master' into 1.21.4
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2025-03-30 17:13:15 +02:00
b89ab99928 Downgraded mod to 1.21.4
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2025-03-30 17:06:42 +02:00
10 changed files with 188 additions and 150 deletions

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@ -8,18 +8,17 @@ As a challenge I'm trying to make it as user-friendly as possible.
## Server Side ## Server Side
### Features
- Custom join message - Custom join message
![Join Message](https://i.imgur.com/7uv5lUb.png) ![Join Message](https://i.imgur.com/7uv5lUb.png)
- Custom quit message - Custom quit message
![Quit Message](https://i.imgur.com/OhFq1BT.png) ![Quit Message](https://i.imgur.com/OhFq1BT.png)
- Custom chat message - Custom chat message
![Chat Message](https://i.imgur.com/PDwRywP.png) ![Chat Message](https://i.imgur.com/PDwRywP.png)
- Tab list dimension indicator - Tab list dimension indicator
![Overworld](https://i.imgur.com/FB1Y7gD.png) ![Overworld](https://i.imgur.com/FB1Y7gD.png)
![Nether](https://i.imgur.com/XxJDL7u.png) ![Nether](https://i.imgur.com/XxJDL7u.png)
![End](https://i.imgur.com/t5u9goh.png) ![End](https://i.imgur.com/t5u9goh.png)
![Spectator](https://i.imgur.com/eEn4V9S.png) ![Spectator](https://i.imgur.com/eEn4V9S.png)
- Config - Config
- Configurable messages - Configurable messages
- Feature toggle - Feature toggle
@ -28,10 +27,15 @@ As a challenge I'm trying to make it as user-friendly as possible.
- Shared EC Access control (via config) - Shared EC Access control (via config)
- Open/close EC block while opening/closing SEC - Open/close EC block while opening/closing SEC
- Play open & close sounds - Play open & close sounds
- Vein miner - Vein miner
Code inspired by Inferis! - Configurable animation (tick delay)
![VeinMiner](https://i.imgur.com/zOXWMNa.gif) - Leaves veinmineable using shears
Code inspired by Inferis!
![VeinMiner](https://i.imgur.com/zOXWMNa.gif)
- Chat Calculator - Chat Calculator
- Check if operator is present before calculating
- Replenish
### Commands ### Commands
- /spectator | Essentially server-side free-cam, you get put in spectator and are able to fly around, once you use the command again you get put back to where you were. - /spectator | Essentially server-side free-cam, you get put in spectator and are able to fly around, once you use the command again you get put back to where you were.
@ -44,37 +48,26 @@ Code inspired by Inferis!
![Teleportation Keybindings](https://i.imgur.com/gjO1H3d.png) ![Teleportation Keybindings](https://i.imgur.com/gjO1H3d.png)
- Remove game fog (lava, water, etc.) - Remove game fog (lava, water, etc.)
- All types individually toggleable - All types individually toggleable
- Mod Menu integration
- Automatic config adaption (currently booleans only)
- Remove darkness effect - Remove darkness effect
- Toggleable - Toggleable
- Keybinding for /spectator - Keybinding for /spectator
- Render block entities from a longer range
# Currently working on - Toggleable via GUI
- Configurable value
## Server Side - In GUI
- [x] Chat Calculator - Mod Menu integration
- [x] Check if operator is present before calculating DISCLAIMER: this is NOT perfect and still needs to be reworked, I'm just too lazy right now...
- Vein Miner
- [x] Configurable animation (tick delay)
- [x] Leaves veinmineable using shears
- [x] Replenish
## Client Side
- [x] Render block entities from a longer range
- [x] Toggleable via GUI
- [x] Configurable value
- [x] In GUI
- [x] Rework Mod Menu integration to be more flexible
- The following types are accepted: - The following types are accepted:
- String - String
- Boolean - Boolean
- Float - Float
- Integer - Integer
- [x] Zoom - Zoom
- [ ] Configurable - Configurable
- Smooth zoom
- Initial zoom value
- Zoom step value
- Scroll to zoom further
# To-do # To-do

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@ -4,8 +4,8 @@ org.gradle.parallel=true
# Fabric Properties # Fabric Properties
# check these on https://fabricmc.net/develop # check these on https://fabricmc.net/develop
minecraft_version=1.21.5 minecraft_version=1.21.4
yarn_mappings=1.21.5+build.1 yarn_mappings=1.21.4+build.8
loader_version=0.16.10 loader_version=0.16.10
# Mod Properties # Mod Properties
@ -14,6 +14,6 @@ maven_group=wtf.hak.survivalfabric
archives_base_name=survivalfabric archives_base_name=survivalfabric
# Dependencies # Dependencies
fabric_version=0.119.5+1.21.5 fabric_version=0.119.0+1.21.4
modmenu_version=14.0.0-rc.2 modmenu_version=13.0.3

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@ -4,7 +4,7 @@ import net.fabricmc.api.ClientModInitializer;
import wtf.hak.survivalfabric.config.client.ClientConfigManager; import wtf.hak.survivalfabric.config.client.ClientConfigManager;
import wtf.hak.survivalfabric.features.AngleViewer; import wtf.hak.survivalfabric.features.AngleViewer;
import wtf.hak.survivalfabric.features.RemoveDarknessEffect; import wtf.hak.survivalfabric.features.RemoveDarknessEffect;
import wtf.hak.survivalfabric.features.SFKeyBindings; import wtf.hak.survivalfabric.features.CameraShortcut;
import wtf.hak.survivalfabric.features.Zoom; import wtf.hak.survivalfabric.features.Zoom;
public class SurvivalFabricClient implements ClientModInitializer { public class SurvivalFabricClient implements ClientModInitializer {
@ -18,7 +18,7 @@ public class SurvivalFabricClient implements ClientModInitializer {
// Features // Features
AngleViewer.register(); AngleViewer.register();
RemoveDarknessEffect.register(); RemoveDarknessEffect.register();
SFKeyBindings.register(); CameraShortcut.register();
Zoom.register(); Zoom.register();
} }
} }

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@ -1,7 +1,7 @@
package wtf.hak.survivalfabric.config.client; package wtf.hak.survivalfabric.config.client;
public class ClientConfig { public class ClientConfig {
public String configVersion = "1.0"; public String configVersion = "1.1";
public boolean renderNetherFog = false; public boolean renderNetherFog = false;
public boolean renderOverworldFog = false; public boolean renderOverworldFog = false;
@ -13,4 +13,8 @@ public class ClientConfig {
public boolean lockTeleportHeadMovement = true; public boolean lockTeleportHeadMovement = true;
public boolean manipulateBlockEntityDistance = true; public boolean manipulateBlockEntityDistance = true;
public int blockEntityRange = 512; public int blockEntityRange = 512;
public boolean smoothCamera = true;
public float initialZoom = 20f;
public boolean scrollToZoom = true;
public float zoomStep = 2.5f;
} }

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@ -6,7 +6,7 @@ import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil; import net.minecraft.client.util.InputUtil;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
public class SFKeyBindings { public class CameraShortcut {
private static final KeyBinding CAMERA_BIND = KeyBindingHelper.registerKeyBinding(new KeyBinding("key.survivalfabric.camera", InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_PERIOD, "category.survivalfabric.survivalfabric")); private static final KeyBinding CAMERA_BIND = KeyBindingHelper.registerKeyBinding(new KeyBinding("key.survivalfabric.camera", InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_PERIOD, "category.survivalfabric.survivalfabric"));

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@ -7,24 +7,37 @@ import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil; import net.minecraft.client.util.InputUtil;
import net.minecraft.text.Text; import net.minecraft.text.Text;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Unique;
import static wtf.hak.survivalfabric.config.client.ClientConfigManager.getConfig;
public class Zoom { public class Zoom {
private static final KeyBinding ZOOM_BIND = KeyBindingHelper.registerKeyBinding(new KeyBinding("key.survivalfabric.zoom", InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_C, "category.survivalfabric.survivalfabric")); private static final KeyBinding ZOOM_BIND = KeyBindingHelper.registerKeyBinding(new KeyBinding("key.survivalfabric.zoom", InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_C, "category.survivalfabric.survivalfabric"));
private static final float INITIAL_ZOOM = 20f;
private static boolean SHOULD_ZOOM = false; private static boolean SHOULD_ZOOM = false;
private static float ZOOM_STEP_VALUE = 2.5f;
private static int ZOOM_STEP = 0; private static int ZOOM_STEP = 0;
@Unique
private static boolean initialSmoothZoom;
public static void register() { public static void register() {
ClientTickEvents.END_CLIENT_TICK.register(client -> { ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (ZOOM_BIND.isPressed())
if (ZOOM_BIND.isPressed() && !SHOULD_ZOOM) {
if(getConfig().smoothCamera) {
initialSmoothZoom = MinecraftClient.getInstance().options.smoothCameraEnabled;
MinecraftClient.getInstance().options.smoothCameraEnabled = true;
}
SHOULD_ZOOM = true; SHOULD_ZOOM = true;
else { } else if (!ZOOM_BIND.isPressed() && SHOULD_ZOOM) {
SHOULD_ZOOM = false; SHOULD_ZOOM = false;
ZOOM_STEP = 0; ZOOM_STEP = 0;
if(getConfig().smoothCamera) {
MinecraftClient.getInstance().options.smoothCameraEnabled = initialSmoothZoom;
}
} }
}); });
} }
@ -33,7 +46,7 @@ public class Zoom {
} }
public static float getZoomFov() { public static float getZoomFov() {
return INITIAL_ZOOM - -ZOOM_STEP * ZOOM_STEP_VALUE; return getConfig().initialZoom - -ZOOM_STEP * getConfig().zoomStep;
} }
public static void modifyStep(int step) { public static void modifyStep(int step) {
@ -42,9 +55,9 @@ public class Zoom {
// Clamp the zoom level so the FOV stays within [1, 110] // Clamp the zoom level so the FOV stays within [1, 110]
float zoomFov = getZoomFov(); float zoomFov = getZoomFov();
if (zoomFov < 1) { if (zoomFov < 1) {
ZOOM_STEP = Math.round((1 - INITIAL_ZOOM) / ZOOM_STEP_VALUE) + 1; ZOOM_STEP = Math.round((1 - getConfig().initialZoom) / getConfig().zoomStep) + 1;
} else if (zoomFov > 110) { } else if (zoomFov > 110) {
ZOOM_STEP = Math.round((110 - INITIAL_ZOOM) / ZOOM_STEP_VALUE); ZOOM_STEP = Math.round((110 - getConfig().initialZoom) / getConfig().zoomStep);
} }
} }
} }

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@ -8,6 +8,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import wtf.hak.survivalfabric.features.Zoom; import wtf.hak.survivalfabric.features.Zoom;
import static wtf.hak.survivalfabric.config.client.ClientConfigManager.getConfig;
@Mixin(Mouse.class) @Mixin(Mouse.class)
public class MouseMixin { public class MouseMixin {
@ -16,7 +18,7 @@ public class MouseMixin {
*/ */
@Inject(method = "onMouseScroll", at = @At("HEAD"), cancellable = true) @Inject(method = "onMouseScroll", at = @At("HEAD"), cancellable = true)
private void onMouseScroll(long window, double horizontal, double vertical, CallbackInfo ci) { private void onMouseScroll(long window, double horizontal, double vertical, CallbackInfo ci) {
if (Zoom.isZooming()) { if (Zoom.isZooming() && getConfig().scrollToZoom) {
if (MinecraftClient.getInstance().player != null) { if (MinecraftClient.getInstance().player != null) {
if (vertical > 0) if (vertical > 0)
Zoom.modifyStep(-1); Zoom.modifyStep(-1);

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@ -13,7 +13,9 @@ import wtf.hak.survivalfabric.features.veinminer.VeinMinerSession;
import wtf.hak.survivalfabric.utils.Scheduler; import wtf.hak.survivalfabric.utils.Scheduler;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.Set;
import static wtf.hak.survivalfabric.SurvivalFabric.LOGGER; import static wtf.hak.survivalfabric.SurvivalFabric.LOGGER;
import static wtf.hak.survivalfabric.config.ConfigManager.getConfig; import static wtf.hak.survivalfabric.config.ConfigManager.getConfig;
@ -21,7 +23,6 @@ import static wtf.hak.survivalfabric.config.ConfigManager.getConfig;
public class DrillBase implements Drill { public class DrillBase implements Drill {
protected VeinMinerSession session; protected VeinMinerSession session;
protected TagKey<Block> tag; protected TagKey<Block> tag;
public DrillBase(VeinMinerSession session, TagKey<Block> tag) { public DrillBase(VeinMinerSession session, TagKey<Block> tag) {
@ -36,11 +37,11 @@ public class DrillBase implements Drill {
@Override @Override
public boolean drill(BlockPos startPos) { public boolean drill(BlockPos startPos) {
handleBlock(session.world.getBlockState(startPos).getBlock(), new ArrayList<>(), startPos, 0); handleBlock(session.world.getBlockState(startPos).getBlock(), new HashSet<>(), startPos, 0);
return true; return true;
} }
private void handleBlock(Block initialBlock, List<BlockPos> history, BlockPos pos, int brokenBlocks) { private void handleBlock(Block initialBlock, Set<BlockPos> history, BlockPos pos, int brokenBlocks) {
if (brokenBlocks < getConfig().maxVeinSize) { if (brokenBlocks < getConfig().maxVeinSize) {
history.add(pos); history.add(pos);
if (tryBreakBlock(pos)) { if (tryBreakBlock(pos)) {
@ -48,30 +49,40 @@ public class DrillBase implements Drill {
int finalBrokenBlocks = brokenBlocks; int finalBrokenBlocks = brokenBlocks;
// Put everything in a list to avoid scheduling a lot of tasks. // Put everything in a list to avoid scheduling a lot of tasks.
// Has the added benefit of only playing one sound Set<BlockPos> toBreak = new HashSet<>();
collectAdjacentBlocks(pos, history, initialBlock, toBreak);
List<BlockPos> toBreak = new ArrayList<>();
forXYZ(pos, 1, newPos -> {
if (!history.contains(newPos) && session.world.getBlockState(newPos).getBlock() == initialBlock) {
toBreak.add(newPos);
}
});
long delay = getConfig().veinAnimationTicks; long delay = getConfig().veinAnimationTicks;
if (delay <= 0)
for (BlockPos newPos : toBreak)
handleBlock(initialBlock, history, newPos, finalBrokenBlocks);
else {
Scheduler.get().scheduleTask(() -> {
for (BlockPos newPos : toBreak)
handleBlock(initialBlock, history, newPos, finalBrokenBlocks);
}, delay);
}
// Use final or effectively final variables for lambda
final int[] finalBrokenBlocksArr = {finalBrokenBlocks};
if (delay <= 0) {
handleBlocksInBatch(toBreak, initialBlock, history, finalBrokenBlocksArr[0]);
} else {
Scheduler.get().scheduleTask(() -> handleBlocksInBatch(toBreak, initialBlock, history, finalBrokenBlocksArr[0]), delay);
}
} }
} }
} }
private void collectAdjacentBlocks(BlockPos pos, Set<BlockPos> history, Block initialBlock, Set<BlockPos> toBreak) {
forXYZ(pos, 1, new ForXYZHandler() {
@Override
public void handle(BlockPos newPos) {
if (!history.contains(newPos) && session.world.getBlockState(newPos).getBlock() == initialBlock) {
toBreak.add(newPos);
}
}
});
}
private void handleBlocksInBatch(Set<BlockPos> toBreak, Block initialBlock, Set<BlockPos> history, int finalBrokenBlocks) {
for (BlockPos newPos : toBreak) {
handleBlock(initialBlock, history, newPos, finalBrokenBlocks);
}
}
@Override @Override
public boolean isRightTool(BlockPos pos) { public boolean isRightTool(BlockPos pos) {
var blockState = session.world.getBlockState(pos); var blockState = session.world.getBlockState(pos);
@ -79,9 +90,12 @@ public class DrillBase implements Drill {
} }
protected void forXYZ(BlockPos pos, int max, ForXYZHandler handler) { protected void forXYZ(BlockPos pos, int max, ForXYZHandler handler) {
forXYZ(pos, max, handlerPos -> { forXYZ(pos, max, new ForXYZCounter() {
handler.handle(handlerPos); @Override
return 0; public int handle(BlockPos pos) {
handler.handle(pos);
return 1; // Accumulate one count for each position processed
}
}, false); }, false);
} }
@ -90,14 +104,17 @@ public class DrillBase implements Drill {
} }
protected void forXYZ(BlockPos pos, int max, ForXYZHandler handler, boolean forceVertical) { protected void forXYZ(BlockPos pos, int max, ForXYZHandler handler, boolean forceVertical) {
forXYZ(pos, max, handlerPos -> { forXYZ(pos, max, new ForXYZCounter() {
handler.handle(handlerPos); @Override
return 0; public int handle(BlockPos pos) {
handler.handle(pos);
return 1; // Accumulate one count for each position processed
}
}, forceVertical); }, forceVertical);
} }
protected int forXYZ(BlockPos pos, int max, ForXYZCounter handler, boolean forceVertical) { protected int forXYZ(BlockPos pos, int max, ForXYZCounter handler, boolean forceVertical) {
ArrayList<Integer> offsets = new ArrayList<Integer>(); Set<Integer> offsets = new HashSet<>();
for (int d = 0; d <= max; ++d) { for (int d = 0; d <= max; ++d) {
offsets.add(d); offsets.add(d);
if (d != -d) { if (d != -d) {
@ -105,39 +122,21 @@ public class DrillBase implements Drill {
} }
} }
String[] order = new String[]{"x", "y", "z"}; String[] order = determineOrder(forceVertical);
if (forceVertical) {
order = new String[]{"y", "x", "z"};
} else {
ServerPlayerEntity player = session.player;
boolean majorPitchChange = player.getPitch() < -45.0 || player.getPitch() > 45.0;
boolean majorYawChange = (player.getYaw() > 45.0 && player.getYaw() < 135.0) || (player.getYaw() < -45.0 && player.getYaw() > -135.0);
if (majorPitchChange) {
if (majorYawChange) {
order = new String[]{"y", "z", "x"};
} else {
order = new String[]{"y", "x", "z"};
}
} else {
if (majorYawChange) {
order = new String[]{"z", "y", "x"};
}
}
}
int counter = 0; int counter = 0;
for (int i1 : offsets) { for (int i1 : offsets) {
for (int i2 : offsets) { for (int i2 : offsets) {
for (int i3 : offsets) { for (int i3 : offsets) {
int ix = order[0] == "x" ? i1 : order[1] == "x" ? i2 : i3; int ix = order[0].equals("x") ? i1 : order[1].equals("x") ? i2 : i3;
int iy = order[0] == "y" ? i1 : order[1] == "y" ? i2 : i3; int iy = order[0].equals("y") ? i1 : order[1].equals("y") ? i2 : i3;
int iz = order[0] == "z" ? i1 : order[1] == "z" ? i2 : i3; int iz = order[0].equals("z") ? i1 : order[1].equals("z") ? i2 : i3;
int px = pos.getX() + ix; int px = pos.getX() + ix;
int py = pos.getY() + iy; int py = pos.getY() + iy;
int pz = pos.getZ() + iz; int pz = pos.getZ() + iz;
counter += handler.handle(new BlockPos(px, py, pz)); counter += handler.handle(new BlockPos(px, py, pz)); // Works with ForXYZCounter, returning an int
} }
} }
} }
@ -145,6 +144,29 @@ public class DrillBase implements Drill {
return counter; return counter;
} }
protected String[] determineOrder(boolean forceVertical) {
if (forceVertical) {
return new String[]{"y", "x", "z"};
} else {
ServerPlayerEntity player = session.player;
boolean majorPitchChange = player.getPitch() < -45.0 || player.getPitch() > 45.0;
boolean majorYawChange = (player.getYaw() > 45.0 && player.getYaw() < 135.0) || (player.getYaw() < -45.0 && player.getYaw() > -135.0);
if (majorPitchChange) {
if (majorYawChange) {
return new String[]{"y", "z", "x"};
} else {
return new String[]{"y", "x", "z"};
}
} else {
if (majorYawChange) {
return new String[]{"z", "y", "x"};
}
}
}
return new String[]{"x", "y", "z"};
}
protected boolean tryBreakBlock(BlockPos blockPos) { protected boolean tryBreakBlock(BlockPos blockPos) {
session.addPosition(blockPos); session.addPosition(blockPos);
boolean success = isRightTool(blockPos) && session.player.interactionManager.tryBreakBlock(blockPos); boolean success = isRightTool(blockPos) && session.player.interactionManager.tryBreakBlock(blockPos);
@ -168,4 +190,4 @@ public class DrillBase implements Drill {
protected interface ForXYZCounter { protected interface ForXYZCounter {
int handle(BlockPos pos); int handle(BlockPos pos);
} }
} }

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@ -2,7 +2,9 @@ package wtf.hak.survivalfabric.mixin;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.CropBlock; import net.minecraft.block.CropBlock;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.HoeItem; import net.minecraft.item.HoeItem;
import net.minecraft.item.Item; import net.minecraft.item.Item;
@ -35,13 +37,15 @@ public abstract class BlockMixin {
Block seedBlock = state.getBlock(); Block seedBlock = state.getBlock();
List<ItemStack> drops = Block.getDroppedStacks(state, (ServerWorld) world, pos, null, player, mainHand); List<ItemStack> drops = Block.getDroppedStacks(state, (ServerWorld) world, pos, null, player, mainHand);
if (removeIfAvailable(drops, seedItem)) { if (removeIfAvailable(drops, seedItem)) {
if (player.getGameMode() != GameMode.CREATIVE) { if (!player.isCreative()) {
for (ItemStack drop : drops) { for (ItemStack drop : drops) {
Block.dropStack(world, pos, drop); Block.dropStack(world, pos, drop);
} }
player.incrementStat(Stats.USED.getOrCreateStat(seedItem));
mainHand.damage(1, player, EquipmentSlot.MAINHAND);
} }
world.getServer().executeSync(() -> world.setBlockState(pos, seedBlock.getDefaultState())); world.getServer().executeSync(() -> world.setBlockState(pos, seedBlock.getDefaultState()));
player.incrementStat(Stats.USED.getOrCreateStat(seedItem)); cir.setReturnValue(Blocks.AIR.getDefaultState());
cir.cancel(); cir.cancel();
} }
} }

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@ -1,48 +1,48 @@
{ {
"schemaVersion": 1, "schemaVersion": 1,
"id": "survivalfabric", "id": "survivalfabric",
"version": "${version}", "version": "${version}",
"name": "SurvivalFabric", "name": "SurvivalFabric",
"description": "Adds a few QOL features to your Survival!", "description": "Adds a few QOL features to your Survival!",
"authors": [ "authors": [
"AlwaysHAK" "AlwaysHAK"
], ],
"contact": { "contact": {
"homepage": "https://hak.wtf", "homepage": "https://hak.wtf",
"sources": "https://git.hak.wtf/hkuijlman/SurvivalFabric", "sources": "https://git.hak.wtf/hkuijlman/SurvivalFabric",
"issues": "https://git.hak.wtf/hkuijlman/SurvivalFabric/issues" "issues": "https://git.hak.wtf/hkuijlman/SurvivalFabric/issues"
}, },
"license": "CC0-1.0", "license": "CC0-1.0",
"icon": "assets/survivalfabric/icon.png", "icon": "assets/survivalfabric/icon.png",
"environment": "*", "environment": "*",
"entrypoints": { "entrypoints": {
"main": [ "main": [
"wtf.hak.survivalfabric.SurvivalFabric" "wtf.hak.survivalfabric.SurvivalFabric"
], ],
"client": [ "client": [
"wtf.hak.survivalfabric.SurvivalFabricClient" "wtf.hak.survivalfabric.SurvivalFabricClient"
], ],
"fabric-datagen": [ "fabric-datagen": [
"wtf.hak.survivalfabric.SurvivalFabricDataGenerator" "wtf.hak.survivalfabric.SurvivalFabricDataGenerator"
], ],
"modmenu": [ "modmenu": [
"wtf.hak.survivalfabric.modmenu.ModMenuIntegration" "wtf.hak.survivalfabric.modmenu.ModMenuIntegration"
] ]
}, },
"mixins": [ "mixins": [
"survivalfabric.mixins.json", "survivalfabric.mixins.json",
{ {
"config": "survivalfabric.client.mixins.json", "config": "survivalfabric.client.mixins.json",
"environment": "client" "environment": "client"
} }
], ],
"depends": { "depends": {
"fabricloader": ">=0.16.10", "fabricloader": ">=0.16.10",
"minecraft": "~1.21.5", "minecraft": "~1.21.4",
"java": ">=21", "java": ">=21",
"fabric-api": "*" "fabric-api": "*"
}, },
"optional": { "optional": {
"modmenu": "*" "modmenu": "*"
} }
} }