Open/close EC block while opening/closing SEC + Play open & close sounds
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@ -38,7 +38,10 @@ As a challenge I'm trying to make it as user-friendly as possible. (It ain't the
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## Server Side
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- [x] Chat Calculator
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## Client Side
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### New Features
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- [x] Teleportation Angle Viewer for [this machine](https://www.youtube.com/watch?v=FnUE-ZaALLw)
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- [x] Removed game fog (lava, water, etc.)
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@ -48,6 +51,11 @@ As a challenge I'm trying to make it as user-friendly as possible. (It ain't the
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- [x] Removed darkness effect
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- [x] Toggleable
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### Changes
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- Shared Ender Chest
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- [x] Open/close EC block while opening/closing SEC
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- [x] Play open & close sounds
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# Features to come
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## Server Side
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@ -10,6 +10,7 @@ import net.fabricmc.fabric.api.event.player.UseBlockCallback;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.EnderChestBlock;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.Inventories;
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@ -20,6 +21,7 @@ import net.minecraft.nbt.NbtSizeTracker;
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import net.minecraft.screen.GenericContainerScreenHandler;
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import net.minecraft.screen.SimpleNamedScreenHandlerFactory;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.text.Text;
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@ -88,15 +90,13 @@ public class SharedEnderChest implements ServerLifecycleEvents.ServerStopping, S
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if (!player.isSpectator()) {
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if(!getConfig().sharedEnderChestLimitedAccess) {
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if (world.isClient()) return ActionResult.SUCCESS;
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playEnderChestOpenSound(world, hitResult.getBlockPos());
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openSharedEnderChest(player);
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openSharedEnderChest(player, world, hitResult.getBlockPos());
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return ActionResult.SUCCESS;
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} else {
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for(String name : getConfig().sharedEnderChestNames) {
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if(name.toLowerCase().strip().equalsIgnoreCase(player.getNameForScoreboard().toLowerCase())) {
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if (world.isClient()) return ActionResult.SUCCESS;
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playEnderChestOpenSound(world, hitResult.getBlockPos());
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openSharedEnderChest(player);
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openSharedEnderChest(player, world, hitResult.getBlockPos());
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return ActionResult.SUCCESS;
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}
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}
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@ -113,7 +113,10 @@ public class SharedEnderChest implements ServerLifecycleEvents.ServerStopping, S
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}
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public static void openSharedEnderChest(PlayerEntity player) {
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public static void openSharedEnderChest(PlayerEntity player, World world, BlockPos pos) {
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playEnderChestOpenSound(world, pos);
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fakeEnderChestOpen(world, pos, true);
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sharedInventory.openedEnderChests.put(player, pos);
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player.openHandledScreen(new SimpleNamedScreenHandlerFactory((int_1, playerInventory, playerEntity) ->
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new GenericContainerScreenHandler(getConfig().screenHandlerType(), int_1, playerInventory, sharedInventory, getConfig().sharedEnderChestRows), Text.of(getConfig().sharedEnderChestName)));
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}
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@ -122,6 +125,19 @@ public class SharedEnderChest implements ServerLifecycleEvents.ServerStopping, S
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world.playSound(null, pos, SoundEvents.BLOCK_ENDER_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, world.random.nextFloat() * 0.1F + 0.9F);
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}
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public static void playEnderChestCloseSound(World world, BlockPos pos) {
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world.playSound(null, pos, SoundEvents.BLOCK_ENDER_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, world.random.nextFloat() * 0.1F + 0.9F);
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}
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public static void fakeEnderChestOpen(World world, BlockPos pos, boolean open) {
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if (!(world.getBlockState(pos).getBlock() instanceof EnderChestBlock)) {
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return;
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}
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world.addSyncedBlockEvent(pos, Blocks.ENDER_CHEST, 1, open ? 1 : 0);
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}
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private static File getFile(MinecraftServer server) {
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return server.getSavePath(WorldSavePath.ROOT).resolve("sharedenderchest.sav").toFile();
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}
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@ -5,10 +5,15 @@ import net.minecraft.inventory.Inventories;
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import net.minecraft.inventory.Inventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.collection.DefaultedList;
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import net.minecraft.util.math.BlockPos;
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import java.util.HashMap;
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import java.util.Map;
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public class SharedInventory implements Inventory {
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private final DefaultedList<ItemStack> stacks;
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public final Map<PlayerEntity, BlockPos> openedEnderChests = new HashMap<>();
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public SharedInventory(int inventoryRows) {
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this.stacks = DefaultedList.ofSize(inventoryRows * 9, ItemStack.EMPTY);
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@ -80,4 +85,11 @@ public class SharedInventory implements Inventory {
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public void clear() {
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stacks.clear();
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}
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@Override
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public void onClose(PlayerEntity player) {
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BlockPos pos = openedEnderChests.remove(player);
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SharedEnderChest.fakeEnderChestOpen(player.getWorld(), pos, false);
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SharedEnderChest.playEnderChestCloseSound(player.getWorld(), pos);
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}
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}
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