Fixed mixin class types

This commit is contained in:
2025-04-27 15:37:14 +02:00
parent 8808df1cf1
commit 4988a91e70
4 changed files with 4 additions and 4 deletions

View File

@ -16,7 +16,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import static wtf.hak.survivalfabric.config.client.ClientConfigManager.getConfig;
@Mixin(value = BackgroundRenderer.class, priority = 910)
public abstract class BackgroundRendererMixin {
public class BackgroundRendererMixin {
@Unique
private static final Fog EMPTY_FOG = new Fog(-8.0f, 1_000_000.0F, FogShape.CYLINDER, 0, 0, 0, 0);

View File

@ -8,7 +8,7 @@ import org.spongepowered.asm.mixin.injection.At;
import wtf.hak.survivalfabric.features.Zoom;
@Mixin(GameRenderer.class)
public abstract class GameRendererMixin {
public class GameRendererMixin {
/**
* Modify Zoom FOV