Reverted head movement unlock on teleport due to bugs
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revert Made head movement lock expire as soon as teleported
This commit is contained in:
2025-03-30 18:15:18 +02:00
parent 7db6d01869
commit 31afdab2cf

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@ -2,39 +2,15 @@ package wtf.hak.survivalfabric.mixin.client;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.Entity;
import net.minecraft.network.packet.s2c.play.PositionFlag;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.Vec3d;
import org.lwjgl.system.CallbackI;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import wtf.hak.survivalfabric.teleportation.AngleViewHandler;
import java.util.Set;
@Mixin(Entity.class)
public abstract class EntityMixin {
private Vec3d lastPos = Vec3d.ZERO; // Store last position
@Inject(method = "tick", at = @At("HEAD"))
private void onTick(CallbackInfo ci) {
if((Entity) (Object) this instanceof ClientPlayerEntity player && player.isMainPlayer() && AngleViewHandler.PREVENT_HEAD_MOVEMENT) {
if (!lastPos.equals(Vec3d.ZERO)) {
double distance = player.getPos().distanceTo(lastPos);
if (distance > 5.0) {
AngleViewHandler.PREVENT_HEAD_MOVEMENT = false;
}
}
lastPos = player.getPos();
}
}
@Inject(method = "setYaw", at = @At("HEAD"), cancellable = true)
private void preventYawChange(float yaw, CallbackInfo ci) {
if((Object) this instanceof ClientPlayerEntity player) {