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@ -75,6 +75,10 @@ DISCLAIMER: this is NOT perfect and still needs to be reworked, I'm just too laz
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- Integer
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- [x] Zoom
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- [x] Configurable
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- Smooth zoom
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- Initial zoom value
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- Zoom step value
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- Scroll to zoom further
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# To-do
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@ -15,5 +15,6 @@ public class ClientConfig {
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public int blockEntityRange = 512;
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public boolean smoothCamera = true;
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public float initialZoom = 20f;
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public boolean scrollToZoom = true;
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public float zoomStep = 2.5f;
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}
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@ -8,6 +8,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import wtf.hak.survivalfabric.features.Zoom;
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import static wtf.hak.survivalfabric.config.client.ClientConfigManager.getConfig;
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@Mixin(Mouse.class)
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public class MouseMixin {
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@ -16,7 +18,7 @@ public class MouseMixin {
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*/
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@Inject(method = "onMouseScroll", at = @At("HEAD"), cancellable = true)
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private void onMouseScroll(long window, double horizontal, double vertical, CallbackInfo ci) {
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if (Zoom.isZooming()) {
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if (Zoom.isZooming() && getConfig().scrollToZoom) {
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if (MinecraftClient.getInstance().player != null) {
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if (vertical > 0)
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Zoom.modifyStep(-1);
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